I am a former technical artist at the now defunct Disney Interactive Studios. My job included solving character rigging problems and setups, general animation, modeling, texturing, skinning and workflow design.
I am currently looking for work.
Saturday, March 19, 2011
albertasaurus walk cycle
I found an older animation I had done with my skeleton of Albertasaurus libratus. rigged in messiah, connected to maya through Messiah's live connection and rendered out from there.
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