I am a former technical artist at the now defunct Disney Interactive Studios. My job included solving character rigging problems and setups, general animation, modeling, texturing, skinning and workflow design.
I am currently looking for work.
Tuesday, May 17, 2011
Ch6: Effects
a simple explanation of how to use and layer Messiah effects on an object for complex deforms.
1 comment:
Joe, really enjoying your dinosaur animation tutorial. Wow. You are a true talent.
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