I am a former technical artist at the now defunct Disney Interactive Studios. My job included solving character rigging problems and setups, general animation, modeling, texturing, skinning and workflow design.
I am currently looking for work.
Thursday, March 20, 2008
ch2: loading files
ch2: loading and manipulating an object. Factoid: it takes me somewhere between 8 and 100 takes to record a segment straight through without stuttering.... much.